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ສອບຖາມຂໍ້ມູນເພີ່ມເຕີມ ຫຼື ຕ້ອງການເປັນສະມາຊິກ ກະລຸນາພົວພັນທີ່

3D Environment Lighting - 3ds Max

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Publisher: 3Dtotal.com Ltd. | 2008 | PDF + Project Files | 84 pages | ISBN: N/A | 171 Mb

3D Environment Lighting is an 84-page tutorial series where, over the course of the six chapters, we detail how to light an environment under a number of different conditions. Each chapter covers a step-by-step guide to setting up lights, aimed at portraying the scene in a specific manner.

The various chapters are tailored to specific software packages, and each aims to show a comprehensive and effective way of lighting the interior of a ship that includes both natural and artificial light. These include a sunny afternoon, sunset, moonlight, electric light, candlelight and finally a submerged submarine light.

CONTENTS
Chapter 1 - Sunny afternoon
In this chapter we take a look at how to set up “sunny afternoon” lighting for our 3D environment, using mental ray to render.
Chapter 2 - Twilight
In this chapter we set up our lighting scene to make it resemble a moody sunset, again using mental ray to render.
Chapter 3 - Moonlight
This time we create a typical moonlight setup for the ship cabin scene, using the mental ray renderer.
Chapter 4 - Electrical
In this chapter we learn how to create an artificial lighting situation for our ship cabin scene, using 3ds Max and mental ray.
Chapter 5 - Candlelight
This time we learn how to light the ship’s cabin with some candles. Only one candle will be visible on the left; the other two will just light the scene and cast shadows, but will be out of view (one on the right and one in the back of the room).
Chapter 6 - Underwater
In this last chapter we set up a nice underwater scene for the ship cabin. Just imagine it has sunk and is now lying on the ocean bed

Download Links:
http://www.uploadstation.com/file/bTBAsq2/
http://www.uploadstation.com/file/Q3ezYCG/
http://www.uploadstation.com/file/Jvdr8pM/

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